# -*- mode: python ; coding: utf-8 -*- import sys from pathlib import Path block_cipher = None # Collect data files (config and icons) datas = [ ('config.ini', '.'), ] # Add icon files if they exist for icon in ['MSMD32.png', 'refresh.png', 'settings.png']: if Path(icon).exists(): datas.append((icon, '.')) a = Analysis( ['MSMD_multiLevel.py'], pathex=[], binaries=[], datas=datas, hiddenimports=[ 'PyQt5', 'PyQt5.QtCore', 'PyQt5.QtGui', 'PyQt5.QtWidgets', 'serial', 'serial.tools.list_ports', 'pyautogui', 'pyaudio', 'wave', ], hookspath=[], hooksconfig={}, runtime_hooks=[], excludes=[], win_no_prefer_redirects=False, win_private_assemblies=False, cipher=block_cipher, noarchive=False, ) pyz = PYZ(a.pure, a.zipped_data, cipher=block_cipher) exe = EXE( pyz, a.scripts, [], exclude_binaries=True, name='MSMD', debug=False, bootloader_ignore_signals=False, strip=False, upx=True, console=False, # No console window on launch disable_windowed_traceback=False, argv_emulation=False, target_arch=None, codesign_identity=None, entitlements_file=None, ) coll = COLLECT( exe, a.binaries, a.zipfiles, a.datas, strip=False, upx=True, upx_exclude=[], name='MSMD', ) # macOS App Bundle app = BUNDLE( coll, name='MSMD.app', icon=None, # Set to 'MSMD.icns' if you have a macOS icon file bundle_identifier='com.msmd.player', info_plist={ 'NSPrincipalClass': 'NSApplication', 'NSHighResolutionCapable': 'True', 'CFBundleShortVersionString': '1.2.4', 'CFBundleVersion': '1.2.4', 'CFBundleName': 'MSMD Player', 'CFBundleDisplayName': 'MSMD Player', 'LSMinimumSystemVersion': '10.13.0', }, )