Milestone 5: deliver embedded RDP sessions and lifecycle hardening
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third_party/FreeRDP/channels/rdpsnd/client/ios/TPCircularBuffer.h
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third_party/FreeRDP/channels/rdpsnd/client/ios/TPCircularBuffer.h
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//
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// TPCircularBuffer.h
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// Circular/Ring buffer implementation
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//
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// https://github.com/michaeltyson/TPCircularBuffer
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//
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// Created by Michael Tyson on 10/12/2011.
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//
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//
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// This implementation makes use of a virtual memory mapping technique that inserts a virtual copy
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// of the buffer memory directly after the buffer's end, negating the need for any buffer
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// wrap-around logic. Clients can simply use the returned memory address as if it were contiguous
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// space.
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//
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// The implementation is thread-safe in the case of a single producer and single consumer.
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//
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// Virtual memory technique originally proposed by Philip Howard (http://vrb.slashusr.org/), and
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// adapted to Darwin by Kurt Revis (http://www.snoize.com,
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// http://www.snoize.com/Code/PlayBufferedSoundFile.tar.gz)
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//
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//
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// Copyright (C) 2012-2013 A Tasty Pixel
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef TPCircularBuffer_h
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#define TPCircularBuffer_h
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#include <libkern/OSAtomic.h>
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#include <string.h>
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#include <winpr/assert.h>
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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typedef struct
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{
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void* buffer;
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int32_t length;
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int32_t tail;
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int32_t head;
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volatile int32_t fillCount;
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} TPCircularBuffer;
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/*!
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* Initialise buffer
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*
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* Note that the length is advisory only: Because of the way the
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* memory mirroring technique works, the true buffer length will
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* be multiples of the device page size (e.g. 4096 bytes)
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*
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* @param buffer Circular buffer
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* @param length Length of buffer
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*/
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bool TPCircularBufferInit(TPCircularBuffer* buffer, int32_t length);
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/*!
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* Cleanup buffer
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*
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* Releases buffer resources.
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*/
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void TPCircularBufferCleanup(TPCircularBuffer* buffer);
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/*!
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* Clear buffer
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*
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* Resets buffer to original, empty state.
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*
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* This is safe for use by consumer while producer is accessing
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* buffer.
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*/
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void TPCircularBufferClear(TPCircularBuffer* buffer);
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// Reading (consuming)
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/*!
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* Access end of buffer
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*
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* This gives you a pointer to the end of the buffer, ready
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* for reading, and the number of available bytes to read.
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*
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* @param buffer Circular buffer
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* @param availableBytes On output, the number of bytes ready for reading
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* @return Pointer to the first bytes ready for reading, or nullptr if buffer is empty
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*/
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static inline __attribute__((always_inline)) void*
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TPCircularBufferTail(TPCircularBuffer* buffer, int32_t* availableBytes)
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{
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*availableBytes = buffer->fillCount;
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if (*availableBytes == 0)
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return nullptr;
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return (void*)((char*)buffer->buffer + buffer->tail);
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}
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/*!
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* Consume bytes in buffer
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*
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* This frees up the just-read bytes, ready for writing again.
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*
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* @param buffer Circular buffer
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* @param amount Number of bytes to consume
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*/
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static inline __attribute__((always_inline)) void
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TPCircularBufferConsume(TPCircularBuffer* buffer, int32_t amount)
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{
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buffer->tail = (buffer->tail + amount) % buffer->length;
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OSAtomicAdd32Barrier(-amount, &buffer->fillCount);
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WINPR_ASSERT(buffer->fillCount >= 0);
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}
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/*!
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* Version of TPCircularBufferConsume without the memory barrier, for more optimal use in
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* single-threaded contexts
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*/
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static inline __attribute__((always_inline)) void
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TPCircularBufferConsumeNoBarrier(TPCircularBuffer* buffer, int32_t amount)
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{
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buffer->tail = (buffer->tail + amount) % buffer->length;
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buffer->fillCount -= amount;
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WINPR_ASSERT(buffer->fillCount >= 0);
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}
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/*!
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* Access front of buffer
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*
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* This gives you a pointer to the front of the buffer, ready
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* for writing, and the number of available bytes to write.
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*
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* @param buffer Circular buffer
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* @param availableBytes On output, the number of bytes ready for writing
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* @return Pointer to the first bytes ready for writing, or nullptr if buffer is full
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*/
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static inline __attribute__((always_inline)) void*
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TPCircularBufferHead(TPCircularBuffer* buffer, int32_t* availableBytes)
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{
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*availableBytes = (buffer->length - buffer->fillCount);
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if (*availableBytes == 0)
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return nullptr;
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return (void*)((char*)buffer->buffer + buffer->head);
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}
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// Writing (producing)
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/*!
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* Produce bytes in buffer
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*
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* This marks the given section of the buffer ready for reading.
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*
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* @param buffer Circular buffer
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* @param amount Number of bytes to produce
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*/
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static inline __attribute__((always_inline)) void
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TPCircularBufferProduce(TPCircularBuffer* buffer, int amount)
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{
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buffer->head = (buffer->head + amount) % buffer->length;
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OSAtomicAdd32Barrier(amount, &buffer->fillCount);
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WINPR_ASSERT(buffer->fillCount <= buffer->length);
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}
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/*!
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* Version of TPCircularBufferProduce without the memory barrier, for more optimal use in
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* single-threaded contexts
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*/
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static inline __attribute__((always_inline)) void
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TPCircularBufferProduceNoBarrier(TPCircularBuffer* buffer, int amount)
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{
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buffer->head = (buffer->head + amount) % buffer->length;
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buffer->fillCount += amount;
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WINPR_ASSERT(buffer->fillCount <= buffer->length);
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}
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/*!
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* Helper routine to copy bytes to buffer
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*
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* This copies the given bytes to the buffer, and marks them ready for writing.
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*
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* @param buffer Circular buffer
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* @param src Source buffer
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* @param len Number of bytes in source buffer
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* @return true if bytes copied, false if there was insufficient space
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*/
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static inline __attribute__((always_inline)) bool
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TPCircularBufferProduceBytes(TPCircularBuffer* buffer, const void* src, int32_t len)
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{
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int32_t space;
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void* ptr = TPCircularBufferHead(buffer, &space);
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if (space < len)
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return false;
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memcpy(ptr, src, len);
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TPCircularBufferProduce(buffer, len);
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return true;
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}
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#ifdef __cplusplus
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}
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#endif
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#endif
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