Milestone 5: deliver embedded RDP sessions and lifecycle hardening
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110
third_party/FreeRDP/client/SDL/SDL3/sdl_window.hpp
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110
third_party/FreeRDP/client/SDL/SDL3/sdl_window.hpp
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/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* SDL Client
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*
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* Copyright 2023 Armin Novak <armin.novak@thincast.com>
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* Copyright 2023 Thincast Technologies GmbH
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <string>
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#include <vector>
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#include <SDL3/SDL.h>
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#include <freerdp/settings_types.h>
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class SdlWindow
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{
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public:
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[[nodiscard]] static SdlWindow create(SDL_DisplayID id, const std::string& title, Uint32 flags,
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Uint32 width = 0, Uint32 height = 0);
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[[nodiscard]] static rdpMonitor query(SDL_DisplayID id, bool forceAsPrimary = false);
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SdlWindow(SdlWindow&& other) noexcept;
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SdlWindow(const SdlWindow& other) = delete;
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virtual ~SdlWindow();
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SdlWindow& operator=(const SdlWindow& other) = delete;
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SdlWindow& operator=(SdlWindow&& other) = delete;
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[[nodiscard]] SDL_WindowID id() const;
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[[nodiscard]] SDL_DisplayID displayIndex() const;
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[[nodiscard]] SDL_Rect rect() const;
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[[nodiscard]] SDL_Rect bounds() const;
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[[nodiscard]] SDL_Window* window() const;
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[[nodiscard]] Sint32 offsetX() const;
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void setOffsetX(Sint32 x);
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void setOffsetY(Sint32 y);
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[[nodiscard]] Sint32 offsetY() const;
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[[nodiscard]] rdpMonitor monitor(bool isPrimary) const;
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void setMonitor(rdpMonitor monitor);
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[[nodiscard]] float scale() const;
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[[nodiscard]] SDL_DisplayOrientation orientation() const;
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[[nodiscard]] bool grabKeyboard(bool enable);
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[[nodiscard]] bool grabMouse(bool enable);
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void setBordered(bool bordered);
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void raise();
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void resizeable(bool use);
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void fullscreen(bool enter, bool forceOriginalDisplay);
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void minimize();
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[[nodiscard]] bool resize(const SDL_Point& size);
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[[nodiscard]] bool drawRect(SDL_Surface* surface, SDL_Point offset, const SDL_Rect& srcRect);
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[[nodiscard]] bool drawRects(SDL_Surface* surface, SDL_Point offset,
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const std::vector<SDL_Rect>& rects = {});
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[[nodiscard]] bool drawScaledRect(SDL_Surface* surface, const SDL_FPoint& scale,
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const SDL_Rect& srcRect);
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[[nodiscard]] bool drawScaledRects(SDL_Surface* surface, const SDL_FPoint& scale,
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const std::vector<SDL_Rect>& rects = {});
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[[nodiscard]] bool fill(Uint8 r = 0x00, Uint8 g = 0x00, Uint8 b = 0x00, Uint8 a = 0xff);
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[[nodiscard]] bool blit(SDL_Surface* surface, const SDL_Rect& src, SDL_Rect& dst);
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void updateSurface();
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protected:
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SdlWindow(SDL_DisplayID id, const std::string& title, const SDL_Rect& rect, Uint32 flags);
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[[nodiscard]] static bool fill(SDL_Window* window, Uint8 r = 0x00, Uint8 g = 0x00,
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Uint8 b = 0x00, Uint8 a = 0xff);
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[[nodiscard]] static rdpMonitor query(SDL_Window* window, SDL_DisplayID id,
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bool forceAsPrimary = false);
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[[nodiscard]] static SDL_Rect rect(SDL_Window* window, bool forceAsPrimary = false);
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[[nodiscard]] static SDL_Rect rect(SDL_DisplayID id, bool forceAsPrimary = false);
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enum HighDPIMode
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{
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MODE_INVALID,
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MODE_NONE,
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MODE_WINDOWS,
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MODE_MACOS
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};
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[[nodiscard]] static enum HighDPIMode isHighDPIWindowsMode(SDL_Window* window);
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private:
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SDL_Window* _window = nullptr;
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SDL_DisplayID _displayID = 0;
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Sint32 _offset_x = 0;
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Sint32 _offset_y = 0;
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rdpMonitor _monitor{};
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};
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