/** * FreeRDP: A Remote Desktop Protocol Implementation * SDL Client keyboard helper * * Copyright 2022 Armin Novak * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include #include "sdl_types.hpp" class sdlInput { public: explicit sdlInput(SdlContext* sdl); sdlInput(const sdlInput& other) = delete; sdlInput(sdlInput&& other) = delete; virtual ~sdlInput(); sdlInput& operator=(const sdlInput& other) = delete; sdlInput& operator=(sdlInput&& other) = delete; [[nodiscard]] bool initialize(); [[nodiscard]] bool keyboard_sync_state(); [[nodiscard]] bool keyboard_focus_in(); [[nodiscard]] bool handleEvent(const SDL_KeyboardEvent& ev); [[nodiscard]] bool keyboard_grab(Uint32 windowID, bool enable); [[nodiscard]] bool mouse_focus(Uint32 windowID); [[nodiscard]] bool mouse_grab(Uint32 windowID, bool enable); [[nodiscard]] static BOOL keyboard_set_indicators(rdpContext* context, UINT16 led_flags); [[nodiscard]] static BOOL keyboard_set_ime_status(rdpContext* context, UINT16 imeId, UINT32 imeState, UINT32 imeConvMode); [[nodiscard]] bool prefToEnabled(); [[nodiscard]] uint32_t prefToMask(); [[nodiscard]] static uint32_t prefKeyValue(const std::string& key, uint32_t fallback = SDL_SCANCODE_UNKNOWN); private: [[nodiscard]] static std::list tokenize(const std::string& data, const std::string& delimiter = ","); [[nodiscard]] static bool extract(const std::string& token, uint32_t& key, uint32_t& value); [[nodiscard]] UINT32 scancode_to_rdp(Uint32 scancode); SdlContext* _sdl = nullptr; Uint32 _lastWindowID = 0; // hotkey handling bool _hotkeysEnabled = false; uint32_t _hotkeyModmask = 0; // modifier keys mask uint32_t _hotkeyFullscreen = 0; uint32_t _hotkeyResizable = 0; uint32_t _hotkeyGrab = 0; uint32_t _hotkeyDisconnect = 0; uint32_t _hotkeyMinimize = 0; FREERDP_REMAP_TABLE* _remapTable = nullptr; };