/** * FreeRDP: A Remote Desktop Protocol Implementation * SDL Client * * Copyright 2023 Armin Novak * Copyright 2023 Thincast Technologies GmbH * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include class SdlWindow { public: [[nodiscard]] static SdlWindow create(SDL_DisplayID id, const std::string& title, Uint32 flags, Uint32 width = 0, Uint32 height = 0); [[nodiscard]] static rdpMonitor query(SDL_DisplayID id, bool forceAsPrimary = false); SdlWindow(SdlWindow&& other) noexcept; SdlWindow(const SdlWindow& other) = delete; virtual ~SdlWindow(); SdlWindow& operator=(const SdlWindow& other) = delete; SdlWindow& operator=(SdlWindow&& other) = delete; [[nodiscard]] SDL_WindowID id() const; [[nodiscard]] SDL_DisplayID displayIndex() const; [[nodiscard]] SDL_Rect rect() const; [[nodiscard]] SDL_Rect bounds() const; [[nodiscard]] SDL_Window* window() const; [[nodiscard]] Sint32 offsetX() const; void setOffsetX(Sint32 x); void setOffsetY(Sint32 y); [[nodiscard]] Sint32 offsetY() const; [[nodiscard]] rdpMonitor monitor(bool isPrimary) const; void setMonitor(rdpMonitor monitor); [[nodiscard]] float scale() const; [[nodiscard]] SDL_DisplayOrientation orientation() const; [[nodiscard]] bool grabKeyboard(bool enable); [[nodiscard]] bool grabMouse(bool enable); void setBordered(bool bordered); void raise(); void resizeable(bool use); void fullscreen(bool enter, bool forceOriginalDisplay); void minimize(); [[nodiscard]] bool resize(const SDL_Point& size); [[nodiscard]] bool drawRect(SDL_Surface* surface, SDL_Point offset, const SDL_Rect& srcRect); [[nodiscard]] bool drawRects(SDL_Surface* surface, SDL_Point offset, const std::vector& rects = {}); [[nodiscard]] bool drawScaledRect(SDL_Surface* surface, const SDL_FPoint& scale, const SDL_Rect& srcRect); [[nodiscard]] bool drawScaledRects(SDL_Surface* surface, const SDL_FPoint& scale, const std::vector& rects = {}); [[nodiscard]] bool fill(Uint8 r = 0x00, Uint8 g = 0x00, Uint8 b = 0x00, Uint8 a = 0xff); [[nodiscard]] bool blit(SDL_Surface* surface, const SDL_Rect& src, SDL_Rect& dst); void updateSurface(); protected: SdlWindow(SDL_DisplayID id, const std::string& title, const SDL_Rect& rect, Uint32 flags); [[nodiscard]] static bool fill(SDL_Window* window, Uint8 r = 0x00, Uint8 g = 0x00, Uint8 b = 0x00, Uint8 a = 0xff); [[nodiscard]] static rdpMonitor query(SDL_Window* window, SDL_DisplayID id, bool forceAsPrimary = false); [[nodiscard]] static SDL_Rect rect(SDL_Window* window, bool forceAsPrimary = false); [[nodiscard]] static SDL_Rect rect(SDL_DisplayID id, bool forceAsPrimary = false); enum HighDPIMode { MODE_INVALID, MODE_NONE, MODE_WINDOWS, MODE_MACOS }; [[nodiscard]] static enum HighDPIMode isHighDPIWindowsMode(SDL_Window* window); private: SDL_Window* _window = nullptr; SDL_DisplayID _displayID = 0; Sint32 _offset_x = 0; Sint32 _offset_y = 0; rdpMonitor _monitor{}; };