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/**
* FreeRDP: A Remote Desktop Protocol Implementation
* SDL Display Control Channel
*
* Copyright 2023 Armin Novak <armin.novak@thincast.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <vector>
#include <freerdp/types.h>
#include <freerdp/event.h>
#include <freerdp/client/disp.h>
#include "sdl_types.hpp"
#include <SDL3/SDL.h>
class sdlDispContext
{
public:
explicit sdlDispContext(SdlContext* sdl);
sdlDispContext(const sdlDispContext& other) = delete;
sdlDispContext(sdlDispContext&& other) = delete;
virtual ~sdlDispContext();
sdlDispContext& operator=(const sdlDispContext& other) = delete;
sdlDispContext& operator=(sdlDispContext&& other) = delete;
[[nodiscard]] bool init(DispClientContext* disp);
[[nodiscard]] bool uninit(DispClientContext* disp);
[[nodiscard]] bool handleEvent(const SDL_DisplayEvent& ev);
[[nodiscard]] bool handleEvent(const SDL_WindowEvent& ev);
private:
[[nodiscard]] UINT DisplayControlCaps(UINT32 maxNumMonitors, UINT32 maxMonitorAreaFactorA,
UINT32 maxMonitorAreaFactorB);
[[nodiscard]] bool setWindowResizeable();
[[nodiscard]] bool sendResize();
[[nodiscard]] bool settings_changed(const std::vector<DISPLAY_CONTROL_MONITOR_LAYOUT>& layout);
[[nodiscard]] bool sendLayout(const rdpMonitor* monitors, size_t nmonitors);
[[nodiscard]] bool addTimer();
[[nodiscard]] bool updateMonitor(SDL_WindowID id);
[[nodiscard]] bool updateMonitors(SDL_EventType type, SDL_DisplayID displayID);
[[nodiscard]] static UINT DisplayControlCaps(DispClientContext* disp, UINT32 maxNumMonitors,
UINT32 maxMonitorAreaFactorA,
UINT32 maxMonitorAreaFactorB);
static void OnActivated(void* context, const ActivatedEventArgs* e);
static void OnGraphicsReset(void* context, const GraphicsResetEventArgs* e);
[[nodiscard]] static Uint32 SDLCALL OnTimer(void* param, SDL_TimerID timerID, Uint32 interval);
SdlContext* _sdl = nullptr;
DispClientContext* _disp = nullptr;
UINT64 _lastSentDate = 0;
bool _activated = false;
bool _waitingResize = false;
SDL_TimerID _timer = 0;
unsigned _timer_retries = 0;
std::vector<DISPLAY_CONTROL_MONITOR_LAYOUT> _last_sent_layout;
};