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C++

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* FreeRDP SDL touch/mouse input
*
* Copyright 2022 Armin Novak <armin.novak@thincast.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <winpr/wtypes.h>
#include <SDL3/SDL.h>
#include "sdl_types.hpp"
class SdlTouch
{
public:
[[nodiscard]] static bool handleEvent(SdlContext* sdl, const SDL_MouseMotionEvent& ev);
[[nodiscard]] static bool handleEvent(SdlContext* sdl, const SDL_MouseWheelEvent& ev);
[[nodiscard]] static bool handleEvent(SdlContext* sdl, const SDL_MouseButtonEvent& ev);
[[nodiscard]] static bool handleEvent(SdlContext* sdl, const SDL_TouchFingerEvent& ev);
private:
[[nodiscard]] static bool touchDown(SdlContext* sdl, const SDL_TouchFingerEvent& ev);
[[nodiscard]] static bool touchUp(SdlContext* sdl, const SDL_TouchFingerEvent& ev);
[[nodiscard]] static bool touchCancel(SdlContext* sdl, const SDL_TouchFingerEvent& ev);
[[nodiscard]] static bool touchMotion(SdlContext* sdl, const SDL_TouchFingerEvent& ev);
};