79 lines
2.7 KiB
C++
79 lines
2.7 KiB
C++
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* SDL Display Control Channel
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*
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* Copyright 2023 Armin Novak <armin.novak@thincast.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <vector>
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#include <freerdp/types.h>
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#include <freerdp/event.h>
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#include <freerdp/client/disp.h>
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#include "sdl_types.hpp"
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#include <SDL3/SDL.h>
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class sdlDispContext
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{
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public:
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explicit sdlDispContext(SdlContext* sdl);
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sdlDispContext(const sdlDispContext& other) = delete;
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sdlDispContext(sdlDispContext&& other) = delete;
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virtual ~sdlDispContext();
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sdlDispContext& operator=(const sdlDispContext& other) = delete;
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sdlDispContext& operator=(sdlDispContext&& other) = delete;
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[[nodiscard]] bool init(DispClientContext* disp);
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[[nodiscard]] bool uninit(DispClientContext* disp);
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[[nodiscard]] bool handleEvent(const SDL_DisplayEvent& ev);
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[[nodiscard]] bool handleEvent(const SDL_WindowEvent& ev);
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private:
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[[nodiscard]] UINT DisplayControlCaps(UINT32 maxNumMonitors, UINT32 maxMonitorAreaFactorA,
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UINT32 maxMonitorAreaFactorB);
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[[nodiscard]] bool setWindowResizeable();
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[[nodiscard]] bool sendResize();
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[[nodiscard]] bool settings_changed(const std::vector<DISPLAY_CONTROL_MONITOR_LAYOUT>& layout);
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[[nodiscard]] bool sendLayout(const rdpMonitor* monitors, size_t nmonitors);
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[[nodiscard]] bool addTimer();
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[[nodiscard]] bool updateMonitor(SDL_WindowID id);
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[[nodiscard]] bool updateMonitors(SDL_EventType type, SDL_DisplayID displayID);
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[[nodiscard]] static UINT DisplayControlCaps(DispClientContext* disp, UINT32 maxNumMonitors,
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UINT32 maxMonitorAreaFactorA,
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UINT32 maxMonitorAreaFactorB);
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static void OnActivated(void* context, const ActivatedEventArgs* e);
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static void OnGraphicsReset(void* context, const GraphicsResetEventArgs* e);
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[[nodiscard]] static Uint32 SDLCALL OnTimer(void* param, SDL_TimerID timerID, Uint32 interval);
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SdlContext* _sdl = nullptr;
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DispClientContext* _disp = nullptr;
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UINT64 _lastSentDate = 0;
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bool _activated = false;
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bool _waitingResize = false;
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SDL_TimerID _timer = 0;
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unsigned _timer_retries = 0;
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std::vector<DISPLAY_CONTROL_MONITOR_LAYOUT> _last_sent_layout;
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};
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